AI Insights · Timothy · July 2024
Top 5 Snake Games on iOS in Kuwait for Q2 2024
Discover the performance trends of the top 5 snake games on iOS in Kuwait during Q2 2024, including metrics on downloads, revenue, and active users.
Explore the performance of the top 5 snake games on the iOS platform in Kuwait during the second quarter of 2024. This analysis, based on data from Sensor Tower, highlights weekly downloads, revenue, and active user trends.
Snake.io - Fun Online Snake from Kooapps saw a steady increase in weekly revenue, peaking at approximately $139 in the final week of June. Weekly downloads showed a significant upward trend, starting from 1K in early April and reaching nearly 1.5K by the end of June. The game also maintained a growing number of active users, rising from 10.5K in early April to 11.7K by the end of the quarter.
Snake Clash! by Supercent, Inc. experienced fluctuating weekly revenue, with notable peaks of $200 and $255 in late April and mid-June, respectively. Downloads increased steadily, starting at 528 in early April and reaching over 1K by the end of June. Weekly active users also rose consistently, from 1.4K to just over 3K throughout the quarter.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a modest performance in terms of revenue, with minor peaks reaching up to $76 in mid-June. Downloads saw significant growth, particularly from late May, peaking at 478 in the same period. Active users increased from 1.8K in early April to over 2.4K by the end of June, indicating a steady rise in engagement.
slither.io by Lowtech Studios LLC showed a stable pattern in downloads, with notable increases in late April and mid-June, reaching up to 437 downloads per week. Active users followed a similar trend, increasing from 1.1K in early April to nearly 1.9K by mid-June.
Finally, Snake Run Race・3D Running Game from Freeplay LLC had sporadic revenue, only peaking at $27 in mid-June. Downloads fluctuated significantly, with a high of 254 in mid-June. Active users saw a general upward trend, peaking at 1.7K in early June before slightly decreasing to 1.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.